r7 - 15 Oct 2007 - NelsonFerraz
Adventures in Perl 6
This presentation shows how to create a text-based adventure game in Perl 6.- Nordic Perl Workshop: Adventures in Perl6 - slides from the Nordic Perl Workshop 2007 - Copenhagen.
- Oslo.pm: Adventures in Perl6 - slides from the Oslo.pm techmeeting, held a few days after the NPW. In this presentation, I started to implement a world similar to the one presented in Games::ScottAdams::Tutorial, which uses a specialized language for adventures. Remember that my goal was not to write the Ultimate Adventure Engine, but to learn a bit more of Perl 6 by writing one.
- Lisbon.pm: the same presentation for Lisbon.pm techmeeting, on 2007-07-10.
- Adventures in Perl6 was presented at YAPC::Europe::2007, by Flavio Glock, on 2007-08-28 (Vienna)
- Forum de Software Livre de Lisboa, 2007-10-13 (Lisbon)
- See the source code.
Next steps
- Use Perl 6 classes and roles to define objects and what they can do
